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December 24, 2010

Merry Christmas

ChristmasHey, did you get an iPhone or iPod Touch for Christmas (or your winter gift-giving holiday of choice)? If so, you might be interested in this writeup I did for Mac|Life: 10 Things to Do With Your New iPhone or iPod touch.

And while I have your attention, I might as well point you once again to my Wigilia story, which I still haven’t been able to top. Enjoy — happy holidays — and I hope the coming year brings you everything you desire.

November 22, 2010

How to Make a Playlist of Dead iTunes Tracks

After an epic virus infestation on my work PC, I’m in the process of moving all my work and work processes over to my Mac. Because, really, fuck that shit. But the transfer has not been without some hurdles: Tracking down equivalent software, moving my iTunes folder, so on and so forth. So I figured I’d share some of my experiences here in order to help anyone else making similar moves.

This one goes in the “so simple I’m annoyed I didn’t think of it” file. When I moved and consolidated my iTunes library, there were some tracks that iTunes just absolutely refused to locate on its own — even though it moved everything itself. Yeah, awesome, right? So I’d been manually scanning my library to see what tracks weren’t linking properly to the source files. But I had a couple hundred files that I just could not track down. I looked for scripts to do it (Doug’s AppleScripts was a great source), but the best I could find was one that made a text file of the missing tracks; helpful, but not as efficient as it could be for actually fixing the problem.

I finally stumbled on this post at iLounge which made the whole thing almost stupidly easy. Here’s the gist: You make a regular playlist and put all your music in it (you’ll want to right-click and select Add to Playlist rather than trying to drag or you’ll be there all day). If iTunes can’t find the source file, it won’t put the song in the playlist. So then you just make a smart playlist with the criteria Playlist > Is Not > [the playlist you just made]

Voila, all yer dead tracks in one place, ripe for the locatin’. Simple, eh?

October 23, 2010

A Toast to the Healers

On the occasion of my wife’s graduation from nursing school…

A toast to you, the healers:
you fixers of men,
and women, and children;
you soothers of the aged.

You body mechanics,
you protectors of life,
you guardians of spirit.

You shepherds of the bowel.

You ushers of the soul
(coming in,
and going out)
and of nourishment
(going in,
and coming out).

May you wear your pins with pride.
May you sleep soundly in daylight.
May your skin glow under fluorescent light.
And may you never need to take
the peerless service that you give.

Na zdrowie! To your health.

October 13, 2010

The Real and the Semi-Real

In light of all the “cyber-bullying” that’s in the news lately, I thought it fitting to reprint a blog post I wrote at 1UP back in early ’06. Feel free to swing by the original page to read the comments. But I’ll warn you: they can be pretty depressing.


 

“I weep for the future.” -Ferris Beuller’s Day Off

I’ve been following this thread over at the GAF about a guild who crashed a virtual funeral in World of Warcraft, and it makes me sad. Basically, what happened is this: A member of a WOW guild suffered a stroke in real life and died. Her guildmates, knowing her only through the game, but nevertheless wanting to offer some remembrance for one of their own, decided to hold a memorial service in the game. A rival guild decided that would be a great time to show up and kill everyone. Hilarity ensued.

Now, is it sort of creepy and vaguely sad that a group of people elected to hold a virtual funeral? I’d say so. It lends a depressing weight to the stereotype of basement-dwelling gamers who can’t function in the real world. In my opinion, it trivializes the real loss that this person’s real-life loved ones feel. But saying gamers aren’t the most socially adept subculture isn’t going to surprise anyone, and the fact is, these people did have a relationship with the deceased, however unorthodox. You can’t criticize someone for feeling grief simply because they haven’t met the deceased in the physical world. You can criticize their method of paying their respects, but I don’t see how you could criticize their right to do so, or the validity of their desire to do so.

And so this rival guild storms in, in a very well-planned strike (and yes, it’s pretty comical if you don’t think about it too hard), sending virtual mourners scurrying and leaving a trail of virtual bodies in their wake. Were they within their rights as WOW players to choose this moment to strike against a rival guild? Oh, absolutely.

But “within your rights” does not equal “right.” Fred Phelps is acting “within his rights” when he pickets the funerals of servicemen, trying to convince people that God is killing soldiers because America harbors homosexuals. The KKK is acting “within their rights” when they hand out their entertaining little photocopies (as an aside: for a good time, ask a Klansman what race Jesus was).

These phenomenal fuckwits who thought it would be funny to take advantage of the (admittedly naive and perhaps misguided) funeral proceedings to boost their stats — or even just for entertainment’s sake — were certainly within their rights. They’re also a bunch of gaping assholes.

“But wait!” you may say, “It’s just a game! How can you criticize this but defend killing hookers in GTA?!” The distinction is quite simple: The hooker is not a virtual representative of a real person. A game is “just a game” when it has no impact on the real world. But you put another person on the other side of the equation and things change. Is killing a person’s avatar the same as killing a person? Of course not. It’s not close. But it does have a real effect on that person. You are inflicting suffering upon someone else, even if only putting them through the tedium of building up another character. We have ways to describe people who get off on inflicting suffering on others. One of them is “sadistic.” Another is “evil.” (Another is “gaping asshole.”)

The important distinction here is that for many (perhaps most) players of MMORPGs, the game is just a medium for socialization. It’s one step removed from instant messaging…which is one step removed from telephone interaction…which is one step removed from face-to-face contact. It’s different only in degree, not in substance.

The amazing, anonymizing internets have made it easy to forget that there is a real, living person on the other end of your messageboard diatribe or your Fark flamewar. (And please, before you hash out a comment along the lines of “ZOMG YOU HYPPACRIT YOU ARE DISREPECTING SERENTY NOW BY CALLING THEM GAPPING A$$H0ELS!!!111!” understand that these guilds forfeited their right to be treated with respect when they acted like gaping assholes.)

As socially inept as these virtual mourners may be, let me ask you…who is behaving with more social grace? The gamers who chose to pay in-game respects for a real-world loss, or the ones who used a real-world loss to gain an in-game boost? Who’s more in touch with the real world? Who would you rather have living down the street?

Am I alone in thinking this way?

October 4, 2010

Back on the Wagon

Johnny High GroundOh, hello there.  If you’re reading this, chances are you know that I’m not just a writer, but also a musician. I used to play bass and sing for a punk band here in Cleveland called whatever… (I know, shut up), and after leaving the band I embarked on my own musical odyssey under the name Johnny High Ground.

In the mid-’00s I sort of fell off that wagon, though, due to work schedule and time constraints and not knowing anybody in San Francisco I could play with.

But now, dammit, I’m getting back on.

I’ve redesigned and relaunched johnnyhighground.com, and put a hefty chunk of my older material up for sale on iTunes. With the exception of three tunes recorded with a live band in ’01, these are all songs I’ve written, performed, and recorded entirely by myself.

And that’s just the beginning. First off, those same songs should be up for sale at Amazon any day now. Once that happens, I’ll probably put the rest of my current catalog up for sale as well. And then: new tunes! I’ve got a backlog of songs that I’ve been dying to record for years, and I’m trying to trick myself into getting motivated to put them down for posterity at last.

I’m hoping to get some live performances in, too, one of these days. But it’s been years since I took the stage, so I plan to start small.

Anyway, I’d love it if you’d head over to johnnyhighground.com and check out the songs. And it would mean a great deal to me if you’d help spread the word about this musical endeavor. The great thing about having sat on these songs for so long is that the tools for spreading the word about new music have gotten much more widespread and powerful since I’ve been away. And you’ll find lots of those tools at the site.

I look forward to hearing what you think.

October 1, 2010

How-To: Secrets of Professional Podcasting

Boy, I am way behind on this one. Nearly a year ago now, I wrote up a how-to piece for Mac|Life with four easy steps to dramatically improve the quality of a podcast. And I kept forgetting to link to it here.

But then I remembered.

So here it is.

September 2, 2010

Early Fragment

In lieu of a more substantive update, here’s a fragment of a song I’m working on:

Second Coming
(with apologies to William Butler Yeats)

The dough-faced anti-Christ
is oozing crocodile tears,
building an army of the lowest of the low.

They wave their grease-stained placards
scrawled with badly misspelt fears,
a new religion with a one-word creed:
just, “No.”

Now the best lack all conviction, while the worst
are shouting fictions on T.V.

And what rough beast slouches across the screen?

December 24, 2009

Repost: And to All, a Good Night

I know I’ve been neglecting you terribly, friends. And I hope to remedy that soon, even if it means posting whatever comes off the top of my head in snippets barely longer than a Twitter post.

But until then, I’d like to once again share this story about Christmas in my house. Here’s hoping your holidays are every bit as wonderful as they can be.


 

christmas-W540

I grew up in a very large family: I’m the youngest of ten kids. Yeah, you read that right. I have five older sisters and four older brothers — an even 5/5 split. To make things even more surreal, there was an eight-year gap between my youngest sister and my youngest brother, so most of my siblings are at least ten years older than me, with the difference in age between me and my oldest brother clocking in at ten days short of an even twenty years. So even in my earliest memories, my siblings had significant others, and very shortly thereafter, kids. (I now have a niece and two nephews who are married. But I’m not a great-uncle, yet.)

In addition to that, my dad’s biological mother died shortly after he was born, and his father got remarried, which made for five separate and distinct branches of the family tree just two generations back, counting the families of my maternal grandmother and grandfather, paternal grandfather, paternal grandmother, and paternal step-grandmother. And many of them came from big families. (We’re talking about turn-of-the-century reproduction statistics here, mostly for recent immigrants to the country; this was not at all abnormal.)

Anyway, to sum up: we’re a big family. So the holidays were always a fairly substantial production.

Continue reading “Repost: And to All, a Good Night” »

August 25, 2009

Now It Can Be Told

guitarsmall-540I’ve been hinting at a big project for months now, and it’s finally done. Well, by “done” I guess I mean “begun” — I’ve just launched a new website: Plastic Axe.

See, I love music games. I mean, I really love them. This is in part because I love music in an embarrassingly wide variety of genres, and in part because I’m a musician myself (I sing and play bass, guitar, and drums, in case you didn’t know). So these games sort of hit me right in the sweet spot.

Anyway, I’ve been spending the last few months putting this site together. This is a solo project; I’m doing all the writing, design, coding, PR, administration… Suddenly I’m very tired. Where was I? Oh yes: This site is all me. But I’m also hoping it’ll be useful to other fans of music games, who can keep up with the latest news and releases, and find lots of new music in The Vault.

So there it is, my Big Secret Project: Plastic Axe — Music games for music fans. Go have yourself a look around, and let me know what you think in the comments (over there rather than here, please).

August 13, 2009

New How-To: Bring GarageBand Tunes to Life

Nope, I’m not ready to talk about my big news yet. At the moment I’m aiming for August 24 as the big reveal, but it could be sooner. It could be later. HEY LOOK, LIFE IS UNPREDICTABLE, OK?

Ahem, sorry. Anyway, the reason I called you here today is to let you know that Mac|Life has posted a how-to I put together many months ago, which aims to provide tips for home recording with GarageBand. You Mac owners may enjoy it — and for anyone on Windows machines, I tried to make these tips as general as possible, so many of them can be applied to any recording situation.

So I hope you enjoy them.